Tuesday, April 13, 2010

Apple releases updated MacBook Pros featuring Core i5, i7 processors, boosted graphics cards

Apple releases updated MacBook Pros featuring Core i5, i7 processors, boosted graphics cards

el17.jpgThe rumors were true and Apple released its long-awaited MacBook Pro notebooks on Tuesday. Per Macworld UK, the new notebooks boast faster processors, NVIDIA graphics and longer battery life.

The 13-inch MacBook Pro now features the new NVIDIA GeForce 320M graphics processor for up to 80% faster graphics and 10-hour built-in battery. The GeForce 320 features 48 processing cores and is billed as the fastest integrated graphics processor on the market.

New 15-inch and 17-inch MacBook Pro models meanwhile, feature Intel Core i5 and i7 processors and Apple’s new automatic graphics switching technology that toggles between powerful NVIDIA GeForce GT 330M and energy efficient Intel HD Graphics processors.

Apple claims the 15-inch and 17-inch MacBook Pro laptops are up to 50% faster. Using Intel’s 32 nanometer process, Intel Core i5 and i7 processors integrate the memory controller and Level 3 cache for faster access to system memory.

Hyper-Threading technology improves data throughput by creating virtual processing cores, while Turbo Boost optimises performance between the two processor cores, accelerating the system from 2.66 GHz to 3.06 GHz for intensive dual core tasks, and up to 3.33 GHz for single core tasks.

Apple notes, all 15-inch and 17-inch models include two graphics processors, the new NVIDIA GeForce GT 330M for peak performance and Intel HD Graphics for better energy efficient operation.

Apple adds, the MacBook Pro glass Multi-Touch trackpad now supports inertial scrolling, an intuitive way to scroll through large photo libraries, lengthy documents and long web sites. All MacBook Pros feature LED-backlit wide-angle displays with a broad color gamut.

The 17-inch MacBook Pro includes a high resolution 1920 x 1200 display, while the 15-inch MacBook Pro is now available with an optional high resolution 1680 x 1050 display.

Customers can also upgrade their MacBook Pro with new 128GB, 256GB and 512GB solid state drives.

Apple has released the following MacBook Pro specs and pricing details:

The 2.4 GHz, 13-inch MacBook Pro, for a suggested retail price of US$1,199, includes:
• 13.3-inch widescreen LED-backlit 1280 x 800 glossy display;
• 2.4 GHz Intel Core 2 Duo with 3MB shared L2 cache;
• 1066 MHz front-side bus;
• 4GB 1066 MHz DDR3 SDRAM, expandable to 8GB;
• NVIDIA GeForce 320M integrated graphics;
• 250GB serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
• a slot-load 8X SuperDrive® with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
• Mini DisplayPort (VGA, DVI and HDMI adapters sold separately);
• AirPort Extreme® 802.11n wireless networking and Bluetooth 2.1+EDR;
• Gigabit Ethernet port;
• iSight® video camera;
• two USB 2.0 ports;
• one FireWire® 800 port (FireWire 400 compatible);
• SD card slot;
• combined headphone/line in (analog/digital);
• glass Multi-Touch trackpad and illuminated keyboard;
• built-in, 63.5WHr lithium polymer battery; and
• 60 Watt MagSafe® Power Adapter.

The 2.66 GHz, 13-inch MacBook Pro, for a suggested retail price of US$1,499, includes:
• 13.3-inch widescreen LED-backlit 1280 x 800 glossy display;
• 2.66 GHz Intel Core 2 Duo with 3MB shared L2 cache;
• 1066 MHz front-side bus;
• 4GB 1066 MHz DDR3 SDRAM, expandable to 8GB;
• NVIDIA GeForce 320M integrated graphics;
• 320GB serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
• a slot-load 8X SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
• Mini DisplayPort (VGA, DVI and HDMI adapters sold separately);
• AirPort Extreme 802.11n wireless networking and Bluetooth 2.1+EDR;
• Gigabit Ethernet port;
• iSight video camera;
• two USB 2.0 ports;
• one FireWire 800 port (FireWire 400 compatible);
• SD card slot;
• combined headphone/line in (analog/digital);
• glass Multi-Touch trackpad and illuminated keyboard;
• built-in, 63.5WHr lithium polymer battery; and
• 60 Watt MagSafe Power Adapter.

Build-to-order options for the 13-inch MacBook Pro include the ability to upgrade to 8GB 1066 MHz DDR3 SDRAM, a 320GB 5400 rpm or a 500GB 5400 rpm hard drive, a 128GB, 256GB or 512GB solid state drive, Mini DisplayPort to DVI Adapter, Mini DisplayPort to Dual-Link DVI Adapter (for 30-inch DVI display), Mini DisplayPort to VGA Adapter, Apple Remote, Apple MagSafe Airline Adapter and the AppleCare Protection Plan.

The 2.4 GHz, 15-inch MacBook Pro, for a suggested retail price of US$1,799, includes:
• 15.4-inch widescreen LED-backlit 1440 x 900 glossy display;
• 2.4 GHz Intel Core i5 with 3MB shared L3 cache;
• 4GB 1066 MHz DDR3 SDRAM, expandable to 8GB;
• integrated Intel HD Graphics + NVIDIA GeForce GT 330M discrete graphics with 256MB of VRAM;
• 320GB serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
• a slot-load 8X SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
• Mini DisplayPort (VGA, DVI and HDMI adapters sold separately);
• AirPort Extreme 802.11n wireless networking and Bluetooth 2.1+EDR;
• Gigabit Ethernet port;
• iSight video camera;
• two USB 2.0 ports;
• one FireWire 800 port;
• SD card slot;
• audio line in (analog/digital);
• audio line out/headphone (analog/digital);
• glass Multi-Touch trackpad and illuminated keyboard;
• built-in, 77.5WHr lithium polymer battery; and
• 85 Watt MagSafe Power Adapter.

The 2.53 GHz, 15-inch MacBook Pro, for a suggested retail price of US$1,999, includes:
• 15.4-inch widescreen LED-backlit 1440 x 900 glossy display;
• 2.53 GHz Intel Core i5 with 3MB shared L3 cache;
• 4GB 1066 MHz DDR3 SDRAM, expandable to 8GB;
• integrated Intel HD Graphics + NVIDIA GeForce GT 330M discrete graphics with 256MB of VRAM;
• 500GB serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
• a slot-load 8X SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
• Mini DisplayPort (VGA, DVI and HDMI adapters sold separately);
• AirPort Extreme 802.11n wireless networking and Bluetooth 2.1+EDR;
• Gigabit Ethernet port;
• iSight video camera;
• two USB 2.0 ports;
• one FireWire 800 port;
• SD card slot;
• audio line in (analog/digital);
• audio line out/headphone (analog/digital);
• glass Multi-Touch trackpad and illuminated keyboard;
• built-in, 77.5WHr lithium polymer battery; and
• 85 Watt MagSafe Power Adapter.

The 2.66 GHz, 15-inch MacBook Pro, for a suggested retail price of US$2,199, includes:
• 15.4-inch widescreen LED-backlit 1440 x 900 glossy display;
• 2.66 GHz Intel Core i7 with 4MB shared L3 cache;
• 4GB 1066 MHz DDR3 SDRAM, expandable to 8GB;
• integrated Intel HD Graphics + NVIDIA GeForce GT 330M discrete graphics with 512MB of VRAM;
• 500GB serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
• a slot-load 8X SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
• Mini DisplayPort (VGA, DVI and HDMI adapters sold separately);
• AirPort Extreme 802.11n wireless networking and Bluetooth 2.1+EDR;
• Gigabit Ethernet port;
• iSight video camera;
• two USB 2.0 ports;
• one FireWire 800 port;
• SD card slot;
• audio line in (analog/digital);
• audio line out/headphone (analog/digital);
• glass Multi-Touch trackpad and illuminated keyboard;
• built-in, 77.5WHr lithium polymer battery; and
• 85 Watt MagSafe Power Adapter.

Build-to-order options for the 15-inch MacBook Pro include the ability to upgrade to 8GB 1066 MHz DDR3 SDRAM, a high resolution 15-inch 1680 x 1050 display in glossy and antiglare, a 500GB 5400 rpm or 500GB 7200 rpm hard drive, a 128GB, 256GB or 512GB solid state drive, Mini DisplayPort to DVI Adapter, Mini DisplayPort to Dual-Link DVI Adapter (for 30-inch DVI display), Mini DisplayPort to VGA Adapter, Apple Remote, Apple MagSafe Airline Adapter and the AppleCare Protection Plan.

The 2.53 GHz, 17-inch MacBook Pro, for a suggested retail price of US$2,299, includes:
• 17-inch widescreen LED-backlit 1920 x 1200, glossy display;
• 2.53 GHz Intel Core i5 with 3MB shared L3 cache;
• 4GB 1066 MHz DDR3 SDRAM, expandable to 8GB;
• integrated Intel HD Graphics + NVIDIA GeForce GT 330M discrete graphics with 512MB of VRAM;
• 500GB serial ATA hard drive running at 5400 rpm, with Sudden Motion Sensor;
• a slot-load 8X SuperDrive with double-layer support (DVD±R DL/DVD±RW/CD-RW) optical drive;
• Mini DisplayPort (VGA, DVI and HDMI adapters sold separately);
• AirPort Extreme 802.11n wireless networking and Bluetooth 2.1+EDR;
• Gigabit Ethernet port;
• iSight video camera;
• three USB 2.0 ports;
• one FireWire 800 port (FireWire 400 compatible);
• ExpressCard/34 expansion card slot;
• audio line in (analog/digital);
• audio line out/headphone (analog/digital);
• glass Multi-Touch trackpad and illuminated keyboard;
• built-in, 95WHr lithium polymer battery; and
• 85 Watt MagSafe Power Adapter.

Build-to-order options for the 17-inch MacBook Pro include a 2.66 GHz Intel Core i7 processor, 8GB 1066 MHz DDR3 memory, a 500GB 7200 rpm hard drive, a 128GB, 256GB or 512GB solid state drive, antiglare display, Mini DisplayPort to DVI Adapter, Mini DisplayPort to Dual-Link DVI Adapter (for 30-inch DVI display), Mini DisplayPort to VGA Adapter, Apple Remote, Apple MagSafe Airline Adapter and the AppleCare Protection Plan.

Full details can be found on the Apple Store web site.

Thursday, April 8, 2010

iPhone OS 4 Enterprise Features


New enterprise features in iPhone OS 4

iPhone OS 4 introduces new features that make iPhone even better for business. Multitasking, enhanced security, new device management capabilities, and improved enterprise integration give you more power and flexibility to bring iPhone into your company.


Data Protection

Security enhancements in iPhone OS 4 protect email messages and attachments stored on iPhone 3GS by using the device passcode as an encryption key. New data protection APIs can be used for custom and commercial apps so that business-critical information is protected even if a device is compromised.

Wireless App Distribution

iPhone OS 4 enables enterprises to securely host and wirelessly distribute in-house apps to employees over Wi-Fi and 3G. Apps can be updated without requiring users to connect to their computers.

Improved Mail

iPhone OS 4 allows users to set up multiple Exchange ActiveSync accounts and now works with Exchange Server 2010. With the new unified inbox feature, users can see messages from all their email accounts conveniently displayed in a single inbox, or they can quickly switch between inboxes to see messages from any single account. If users receive an attachment that they want to save or edit, Mail now lets you open attachments with compatible apps from the App Store.

Mobile Device Management

Deploying and managing large iPhone fleets will be even easier with iPhone OS 4. New Mobile Device Management APIs can be integrated with third-party solutions to wirelessly configure and update settings, monitor compliance with corporate policies, and even wipe or lock managed iPhone devices.

SSL VPN Support

SSL VPN support in iPhone OS 4 gives users another way to securely access enterprise resources. These new protocols can even be leveraged to connect seamlessly to a corporate network via VPN on Demand. Forthcoming apps from Juniper and Cisco will support SSL VPN on iPhone.


iPhone OS 4 Compatibility

iPhone OS 4 will work with iPhone 3G, iPhone 3GS, and the second- and third-generation iPod touch this summer, and with iPad in the fall. Not all features are compatible with all devices. For example, multitasking is available only with iPhone 3GS and the third-generation iPod touch (32GB and 64GB models from late 2009).

iPhone OS 4 Preview

Apple today introduced iPhone OS 4, a new version of its mobile multi-touch operating system for the iPhone, iPod Touch and iPad family. Available in a developer preview version today, iPhone OS 4 is due to ship in "Summer 2010" with multitasking for third-party apps, 100 new user features and 1,500 new developer programming interfaces (API). A version for the iPad isn't due until Fall.

100+ New User Features

With iPhone OS 4, iPhone owners will enjoy over 100 new features that make it easier to interact with apps, manage email, read books, and more. New features include the following:

Multitasking

Developers will have access to seven multitasking services, which will allow tasks to be performed in the background while preserving performance and battery life. So you’ll be able to make a Voice over IP call while playing a game or checking email, find a restaurant on Urbanspoon while listening to Pandora, and more.


Folders

Organize apps into folders with drag-and-drop simplicity. Get faster access to your favorites and browse and manage up to 2160 apps at once — many more than the current limit of 180 apps.


Even Better Mail

See messages from all your email accounts displayed together in a unified inbox, switch between inboxes more quickly, organize messages by threads, and even open attachments in third-party apps.


iBooks

The best way to browse, buy, and read books on a mobile device. Easily flip through the pages of a book you've downloaded from the iBookstore while listening to your music collection. Browse tens of thousands of books — many of them free — by title, author, or genre. You can even check out reviews and read sample pages before you buy.




iPhone OS 4 Compatibility

iPhone OS 4 will work with iPhone 3G, iPhone 3GS, and the second- and third-generation iPod touch this summer, and with iPad in the fall. Not all features are compatible with all devices. For example, multitasking is available only with iPhone 3GS and the third-generation iPod touch (32GB and 64GB models from late 2009).


Monday, August 17, 2009

Notes about Snow Leopard and 64-Bit Support

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
(310) 891-6820 x101 or email vicblog@orly.com


It looks like not all users understand about 64-bit support in snow leopard.
So, here is how it works:

on all Macs, except xserve, system boots by default 32-bit kernel.
This kernel can run 64-bit apps justs fine on core 2/core i7 based cpuz.
64-bit kernel works only on macs with 64-bit efi, this is limitation set by Apple,
technicaly 64-bit kernel can be launched by 32-bit efi just fine.
also Apple disabled 64-bit kernel support for any macbooks, even with 64-bit efi.
64-bit Kernel can run both 32 and 64 bit apps.
On hackintosh only cpus with ssse3 can run 64-bit kernel/apps, its core2/corei7 based cpus.
if kernel is 64-bit, then it can load only 64-bit kexts.
if kernel is 32-bit, then it can load only 32-bit kexts.
Userspace program cant load plugins with other architecture, for example menumeters will work only when you booted legacy, so menubar created by 32-bit application.
Quicktime uses InterProcess Communications(IPC) to load 32-bit codecs in 64-bit player.
64-bit safari uses IPC to load 32-bit flash player plugin.

To try to boot x86_64 kernel on Macintosh, edit this file:

/Library/Preferences/SystemConfiguration/com.apple.Boot.plist

find there:

Wednesday, August 12, 2009

Review: Mophie Juice Pack for iPhone 3GS

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
(310) 891-6820 x101 or email vicblog@orly.com


The iPhone 3GS is awesome except for one thing: its battery life, or lack thereof.

My battery experience had been awful. Recently, I was on a flight from Chicago O’Hare to San Diego with my new 32GB iPhone 3GS in airplane mode. When I boarded the flight, my battery charge was 85 percent. During the flight, I shot two videos about two minutes long each. I composed 17 emails, some attaching the videos. I also listed to music and watched a movie I purchased from iTunes. By the time I landed, the battery went from 85 to 27 percent.

Jason O'Grady previously posted some suggestions for extending an iPhone’s battery life, including…

1. Minimize use of location services
2. Turn off push notifications
3. Fetch new data less frequently
4. Turn off push mail
5. Auto-check fewer email accounts
6. Minimize use of third-party applications
7. Turn off Wi-Fi
8. Turn off Bluetooth
9. Use Airplane Mode in low- or no-coverage areas
10. Adjust brightness
11. Turn off EQ
12. Turn off 3G

So, in order to keep our iPhones running longer we should revert to iPhone 1.0? It sounds like Apple wants me to use my iPhone 3GS as an iPod touch. Gee, thanks Steve. I upgraded from the original 8GB iPhone 2G to the new 32GB iPhone 3GS because I wanted a better phone. I don’t like to scale down or compromise on my toys so I began researching external battery packs.

Before I settled on the Mophie Juice Pack, I bought the KONNET PowerKZ from Amazon. It is designed to fully wrap around the iPhone. It adds a bit of bulk, but I liked the idea of a full enclosure. Sadly, this unit was terrible… pieces were falling apart (like the actuator to the iPhone’s upper power button), and whenever I would get a text message, the iPhone would make the “chirp” sound that it makes when you plug in external power. It was like the Konnet unit was going offline momentarily when the phone was receiving data.

I returned it a few days later and purchased the Mophie Juice Pack 3G from Amazon instead.


While the Mophie Juice Pack 3G doesn’t fully wrap around the phone, it is superbly constructed, and works perfectly. If is also fully iPhone qualified by Apple. I’m not sure if the Konnet PowerKZ was or not. If your iPhone is not fully charged, when you plug in the Mophie, it will recharge your phone to fully capacity, assuming the Mophie is fully charged itself. Best thing though, if your iPhone is already charged, it will draw power from the Mophie first before using the internal battery. I tested it out.

I woke up at 7 a.m. yesterday and put the fully charged iPhone in the fully charged Mophie Juice Pack 3G. During the day, I made heavy use of Twitter, Facebook, recorded some video, took pictures, plenty of emailing and Safari use. I played Flight Control, Monopoly and watched some movie trailers. I did not plug the phone into the car charger at all during the day. When I got home around 8 p.m. I heard the “chirp” once as the iPhone changed power source to the internal battery. 13 hours had gone by with heavy use and my internal battery only now began to drain.

Mophie also makes a slimmer model, called the Juice Pack Air, which fully wraps around the phone. I chose the Juice Pack model merely because I wanted the most battery life. The Juice Pack 3G has an 1800 mAh battery, vs. 1200 mAh in the Juice Pack Air.

The only thing I wish the Mophie had were a combination LED flash / flashlight… and with the flash that actually worked on demand when you use the iPhone’s camera, either from still photos or for video capture.

Well done, Mophie.

Thursday, July 30, 2009

Apple introduces 2TB Time Capsule backup appliance

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
(310) 891-6820 x101 or email vicblog@orly.com


Apple doubled the capacity on its Time Capsule router with integrated hard drive Thursday, giving users a full 2 terabytes of storage in the top-of-the-line model.

The new model is available for $499 from Apple.

Rumors of a 2TB Time Capsule first broke this April, when a picture of a box with the expanded capacity first appeared at ClubMac. At $499, the 2TB model has replaced the price point of the 1TB model. The lower-end Time Capsule is now available for $299.

Earlier this year, the company introduced new AirPort Extremes and Time Capsules with dual-band support. The new models allow simultaneous 2.4 GHz and 5 GHz dual-band networking. With dual-band, base stations can simultaneously support iPhones and other 802.11b/g devices operating at 2.4 GHz, while also broadcasting 802.11n wide signals in the 5GHz band to maximize throughput for notebooks and devices such as Apple TV.

Time Capsule drives were also made accessible over the Internet for MobileMe subscribers. Additionally, the new Guest Network feature allows users to set up a secondary network for friends and visitors with Internet-only access without handing out a WiFi password.

Time Capsule pairs the existing AirPort Extreme with a hard drive to serve as a backup appliance for Leopard machines running Time Machine, in addition to acting as a simple file and print server. It is offered for both Mac and Windows users, although Windows PCs (or Macs not running Leopard) won't have Time Machine and therefore will access it only as a regular file and print server.

Apple kicks out MobileMe iDisk app for iPhone

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
(310) 891-6820 x101 or email vicblog@orly.com


It still can't multitask, but as of today, it's finally capable of accessing and sharing iDisk files. Apple has at long last let loose a long-awaited application for iPhone OS 3.0 that enables iPhone and iPod touch users with MobileMe accounts to access the inner sanctums of their own iDisk. The app lets you login, view files (up to 20MB or so, sayeth Apple) and share files by sending others a link via email to whatever you deem appropriate. There's also an option to password protect those files and limit the amount of days the download is active, though viewing files is limited to iPhone-supported file types such as iWork, Office, QuickTime, PDF, etc. If you're a paying MobileMe user, go on and give this one a download -- it's free, you know?

Monday, June 1, 2009

Replace your iPhone 3G battery for $6

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
(310) 891-6820 x101 or email vicblog@orly.com


It's a sad fact of life: iPhone batteries wear out. Most users learn this about 18 months after they buy one, when the phone can barely last a day without running out of juice. Sadder still: With iPhones sealed up tighter than an astronaut's flight suit, there's no easy way to replace a worn-out battery.
But there is a way. In fact, if your iPhone is out of warranty anyway (and at 18 months it undoubtedly is, unless you extended it) and you're reasonably handy with small tools, you can swap in a fresh, longer-lasting new battery. Your cost: As little as $6.
Start with the battery itself. Meritline sells a iPhone 3G-compatible 1600mAh battery for $5.99 shipped. The standard 3G battery has a capacity of 1150mAh, so in theory the replacement should give you about 50 percent more runtime.
Now it's time for some surgery. The iPhone may look airtight, but a little careful prying with an X-Acto knife (or similar tool) will get the case open.
To see how, check the nicely illustrated iPhone 3G Repair Guide at Rapid Repair. Once you hit Step 10, just swap in the new battery and close everything up. That's really all there is to it.
Well, almost. I've got a few caveats, starting with that warranty thing again: Opening up your iPhone will void your warranty. So will installing a third-party battery. This isn't a big deal if the warranty's already expired, but if it hasn't, take your iPhone to Apple. I understand they're good about dealing with battery issues.
The real caveat is that unless you're comfortable with tiny tools and electronics, you may want to hire a professional for this. It just so happens that Rapid Repair can do the job.
In fact, they have a pretty nice deal: $39.99 buys you a "lifetime battery," meaning Rapid Repair will replace it for you every 12 months. You'll also have to pay a one-time installation fee of $29.99 and cover shipping costs. Still, it's way cheaper than a new iPhone--and a bum battery is a chief reason people buy replacements.
Given that my 3G hasn't had its first birthday yet (it's a mere seven months old), I've yet to attempt a battery replacement myself. But when the time comes, I'll almost certainly rise to the challenge.
I've replaced iPod and Zune batteries before, and both times were a piece of cake. I've got to assume this isn't much tougher. If you've tried this option, let me know how it went!

Thursday, April 16, 2009

New Apple Patent Points at Next-Gen iPhone Video Chat Again

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
(310) 891-6820 x101 or email vicblog@orly.com

A new Apple patent on a motion-aware iPhone user interface points again at the possibility of a front-facing video camera for video chat in next generation iPhones. One that won't require the 3G videoconferencing kit.

The new patent describes a morphing interface that will adapt to the motion of the user. For example, if you are in a shaky bus, the elements on a list will get bigger so you can target them better with your fingers. In the patent, the drawings depict a front-facing video camera that—if implemented—will enable the possibility of having face-to-face real-time communications between two iPhone users or—hopefully—one iPhone user and a desktop iChat user. And yes, with "face-to-face real-time communications" we really mean video sex.

Tuesday, March 10, 2009

More Math, New vs. Old

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More math on the new systems....

Exclude the differences in hard drives (retail difference less than $50) and RAM (retail difference, less than $200.00)....

Old model prices:
8- core 2.8 GHz / 2 GB RAM/ 320 GB HD / ATI 2600XT Bang: 18,245 Bucks: $2,799.00 Bang / Bucks = 6.518 per $
8- core 3.2 GHz / 2 GB RAM/ 320 GB HD / ATI 2600XT Bang: 20.851 Bucks: $3,999.00 Bang / Bucks = 5.214 per $

New model prices:
8- core 2.26 GHz / 6 GB RAM/ 640 GB HD / 512 MB Nvidia GeForce GT 120 Bang: 18.088 Bucks: $3,299.00 Bang / Bucks = 5.483 per $
8- core 2.66 GHz / 6 GB RAM/ 320 GB HD / 512 MB Nvidia GeForce GT 120 Bang: 23.281 Bucks: $4,699.00 Bang / Bucks = 4.954 per $
8- core 2.93 GHz / 6 GB RAM/ 640 GB HD / 512 MB Nvidia GeForce GT 120 Bang: 25,644 Bucks: $5,899.00 Bang / Bucks = 4.347 per $

So basically the new models are a wallet ass kicking. Old models better bang for buck. The new low end 2.26 GHz system is just a little better in value than the old high end.

For the new high end bang / buck to be equivalent to the old high end (ignoring differences in hard drive, RAM and video card), it would have to be priced at $4,918.10 ((4.347 / 5.214) * $5,899) ... New 2.93 is 19.44% too expensive.


Rats.

Doing some math with the new "Nehalem" powered Mac Pro's

Need help with your Mac, iPod or iPhone? Contact Victor Orly!
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OK so a buddy of mine at a local Los Angeles advertising agency sent me a link with benchmarks of the new "Nehalem" powered Mac Pro towers. People are scratching their heads about the higher priced & slower clocked Mac Pro's.

MacRumors.com Benchmarks

This is very reminiscent of the old "Megahertz Myth" days.

So Vic & his aerospace engineering degree did some math and is playing Devil's Advocate.

The previous generation "low end" 2.8 GHz 8 core got a score of 18,245 on high end render work, and the current "low end" 2.26 GHz got a score of 18,088 on multi-render operations.

Old 2.8 GHz 8-core: 18,245.
New 2.26 GHz 8-core: 18,088

18,245 / 18,088 = 1.008679787705, so the old low end was less than 1% faster. So if they made the new one 2.28 GHz, it would be faster than it, ho hum.

Yeah the new 2.93 smokes the old one (it would have been nice if they had benchmarks for the old 3.0 GHz and 3.2 GHz 8-core systems, but I did more math to address that below).

My only concern is the public perception that the old ones are slower, but I think pro users can see the pure benchmarks. Mom & Dad buying iMacs would scratch their heads if they released a slower clock speed machine for a higher price.

What I'm going to look for are the prices of the just discontinued systems, as the new ones cost more ... would like to compare bang-for-the-buck old vs. new.

And while these new ones are clocked lower, it just means that the new Nehalem processors are faster at a lower clock speed, and that'll give them more room to speed up for the .... ahem ... next generation.

If the old 3.0 and 3.2 GHz 8-cores increased speed linearly over the old 2.8, their scores would have been:

3.0 GHz 8-Core: 19,548
3.2 GHz 8-Core: 20,851

Thank makes the new 2.93 GHz 8-core 1.2298x as fast as the old 3.2 GHz 8-core. (25644 / 20851 = 1.229869071028), so a 23% improvement.

Scaling the new Nehalem to 3.2 GHz would give it a score of 28007, so...

28007 (Nehalem scaled to 3.2 GHz) / 20851 (Old 3.2 GHz 8-core) = 1.343 - so, at the same clock speed, the Nehalem is 34.3% faster than the previous generation.

So who has the previous generation price list for me?

Vic

Tuesday, February 17, 2009

The 17-Inch MacBook Pro (Unibody) Gets Lovingly Gutted

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Check out this take-apart of the new 17" MacBook Pro.

Tuesday, January 6, 2009

Apple launches unibody 17-inch MacBook Pro

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Apple at Macworld introduced a new version of the 17-inch MacBook Pro. The new model uses the same unibody aluminum construction of the 15-inch version and is just 0.98 inches thick -- enough to make it the thinnest 17-inch notebook ever, the company boasts. It now revolves around a 17-inch, LED-backlit 1920x1200 standard display that is much more accurate than in the previous generation: it claims a 60 percent larger color gamut, a clearer 700:1 contrast ratio and wider 140-degree horizontal and 120-degree vertical viewing angles.
The extra space is also used to ramp up performance and gives the system up to a 2.93GHz Core 2 Duo as well as room for up to 8GB of DDR3 memory. Battery life has also been dramatically improved, Apple claims: the stock model now lasts for up to eight hours of wireless use on a charge and has a lifecycle of up to 1,000 charges, making it more environmentally friendly than past notebook batteries. The feat is accomplished through a new intelligent system that adjusts the current to each battery cell on the fly to maximize the charge.

Expansion ports include a single FireWire 800 port, three USB ports, Ethernet, ExpressCard/34 and a Mini DisplayPort connector.

A single stock configuration at $2,799 is available and comes with a 2.66GHz Core 2 Duo, 4GB of memory, 320GB of hard drive space and a 512MB GeForce 9600M GT for video. Users can custom-order the system to swap the hard disk for a new 256GB solid-state drive and to pick a new, $50 anti-glare display option for professionals who need to stress absolute accuracy. The system should be available today from the online Apple Store.

Friday, April 25, 2008

Strong Mac sales lead Apple earnings growth

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SAN FRANCISCO (MarketWatch) -- Apple Inc. shares bounced back from a weak start Thursday as investors got behind the company following its second-quarter report in which strong sales of Macintosh PCs helped drive Apple's earnings up 36% from a year ago.

Apple rose $6.05 a share or 3.7%, to close at $168.94 after the company reported earnings of $1.05 billion, or $1.16 a share, on $7.51 billion in revenue for the quarter ended March 31.

During the same period a year ago, Apple earned $770 million, or 87 cents a share, on sales of $5.26 billion.

The results topped Apple's forecast for a profit of 94 cents a share and $6.8 billion in revenue. Analysts surveyed by FactSet
Research had estimated Apple would earn $1.05 a share on sales of $7 billion.

The highlight of the quarter was 2.29 million Macintosh computers sold, a 51% increase over the past year's second quarter. Barry Jaruzelski, a managing partner with Booz, Allen, Hamilton, said the results show that the Mac is now the driving the Apple machine.

"The Mac is on a tear," Jaruzelski said. "The halo effect of the iPod has resulted in a broader product portfolio, and now the Mac can pull the boat along for a while."

While the Mac has picked up steam, iPod sales showed some signs of reaching the plateau that had long been anticipated. Apple said it sold 10.6 million iPods during the quarter, just a 1% rise from the same period a year ago.
Gross margins as a percentage of revenue were 32.9%, down from 35.1% a year ago.

"The revenue and unit (sales) were very strong," said Shaw Wu, of American Technology Research. "However, the margins were lighter than expected." Wu cut his rating on Apple's stock to hold from buy on Tuesday. Complete technology coverage.
Apple also said it sold 1.7 million iPhones during the quarter. Chief Operating Officer Tim Cook said, "We're confident in hitting the 10 million (sales target) for the year."

In recent weeks, questions were raised about iPhone shortages at Apple retail stores, with speculation rising that the company was working through its inventories in order to prepare for the release of a third-generation, or 3G iPhone.
However, Cook said he believed the main reason for the lower stock of iPhones was because, "there are more phones being bought there with the intention of unlocking (the phone), which remains a significant number."
Guidance.

The upbeat earnings report had been tempered somewhat by one of Apple's typically conservative third-quarter outlooks, which came in shy of Wall Street analysts' estimates.

For its fiscal third-quarter, Apple expects to earn $1 a share on revenue of $7.2 billion. Analysts had previously forecast Apple would earn $1.09 a share on $7.23 billion in sales.

But Apple has a history of lowering quarterly estimates and then turning in results that are higher than expected.
BMO Capital Markets analyst Keith Bachman said in a research note that for the past three years, Apple has given a fiscal third-quarter outlook for earnings that would be below its second-quarter results, and then exceeded both numbers.

For example, last year, Apple reported second-quarter earnings of 87 cents a share, then forecast a third quarter profit of 66 cents a share. Apple ended up earning 92 cents a share for the quarter.

Bachman holds an outperform rating on Apple's stock. He also raised his current fiscal year earnings estimate for Apple to $5.13 a share from $5.10 a share.

Prior to the earnings call, Apple said it had acquired P.A. Semi, a privately held chipmaker based in Santa Clara, Calif. which makes power-efficient chips that are mostly used in networking and telecom equipment.
Apple didn't disclose terms of the deal, but reports said Apple paid $278 million.

3G iPhone Presents Stealth Opportunities

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One of the first events to follow the debut of the Apple (AAPL) 3G iPhone, whenever that happens, will be the ritual ripping apart of the device by various analysts to figure out who is making the guts of the thing. Since no one had a 3G iPhone yet - heck, Apple has not even officially said there will be one - it would be a challenge to do a tear down just yet. But Craig Berger, of Friedman, Billings Ramsey, today took up the challenge.

Berger said some digging with supply chain sources finds that most of the component suppliers will be comparable those in the existing EDGE version of the phone. Here's a rundown on what he thinks will be found inside:

Broadcom (BRCM), he says, keeps the touch screen controller socket in the 3G iPhone and a potential iPod Touch refresh design. He also thinks the company could have a Bluetooth/WiFi combo chip in the next iPod Touch.

Marvell (MRVL), Berger says, likely keeps the 802.11 WiFi socket in the iPhone, but may have lost the WiFi socket in the Touch to the Broadcom combo chip mentioned above.

Infineon (IFX) and Samsung "remain overall device winners," he says. Berger says Infineon may be providing the 3G baseband chip, the RF transceiver, a power management chip. (The company supplies the EDGE baseband chip in the current iPhone.) Samsung is likely to provide the application processor, as it does in the current phone.

NXP and Texas Instruments (TXN) "also have peripheral smaller sockets in the 3G iPhone," he writes. ))
My take on all this:

First, this is all speculation, but isn't that what we do? We won't have a real life tear down until either a beta or the real deal's released. Based on what's in the current phone and the fact that AAPL will want to maximize manufacturing efficiency, the number of significant changes to the 3G iPhone will likely be kept to a minimum, though I think the 3G version may yet hold a surprise or two. Note the BRCM and MRVL commentary.

IFX: this stock is currently dirt cheap and, as speculated above, could be a big winner from a 3G iPhone. However, IFX has been weighed down by various items, not the least of which is continuing writedowns of its QI ownership, which got even uglier yesterday. However, even while IFX's book value is declining due to these writedowns, the stock is still trading below book and IFX just reaffirmed FY'08 EBIT. Given a revenue growth catalyst the shares may find a foothold after declining to multi-year lows recently and digesting the latest writedown from QI. The worst case is that IFX may be a value trap, but downside (after the latest writedown), should be limited. On any more weakness the risk reward profile looks pretty compelling here.

InterDigital (IDCC): While IDCC has been embroiled in patent disputes with Nokia (NOK), it doesn't seem to have these issues with AAPL, who's paying them for the current iPhone and AAPL signed a seven-year deal with IDCC related to the current and future versions of the iPhone. Based on IDCC's much stronger 3G portfolio, it's probably well positioned to generate even higher royalty fees from the 3G iPhone. As I mentioned previously, this name could be one of the best, if not the best, tertiary plays on the coming 3G iPhone. Note that IFX's 3G chips carry licenses from IDCC.

Logitech (LOGI): This company just reported overnight with another very solid quarter and cited various products that benefit from the AAPL food chain. Stock is cheap with solid growth, lots of cash and the company mentioned it's not seeing negative experience from the reported slowdown. In fact, it reported solid growth in its U.S. markets. Bottom line, if the 3G iPhone is the huge hit I think it will be then LOGI that will get some solid downstream sales.

BRCM: As mentioned above, it makes the chip that is key to making all that cool touchscreen technology happen. If BRCM wins even more slots that certainly doesn't hurt. One slot the analyst doesn't mention is for GPS. I would be surprised if a 3G iPhone doesn't include GPS and I think BRCM has better than a 2/3 shot at winning this as well.

Moreover, as I've speculated before, I think it's just a matter of time before we see AAPL incorporate its touchscreen technology into its Mac lineup, most likely starting with laptops. This would be a leap in the evolution of GUI (graphical user interface) related to computing, and after years of the mouse, we are due. This would be simply huge for AAPL and BRCM.

MRVL doesn't generate a lot of revenue from the iPhone. However, I thought that the iPhone might initially carry the core application processor from MRVL (based on Xscale purchased from Intel (INTC) ), instead of Samsung. As it turns out, I wasn't alone with this assessment.

Anyway, MRVL supplies this for Research in Motion (RIMM) and I'm still holding out hope that the die is not cast for Samsung. At this point it doesn't look like there's any expectation for MRVL to win this business, so if it did, MRVL could see a significant move higher.

Wednesday, April 16, 2008

IBM launches internal pilot program to test migration to Macs

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Long-time Microsoft Windows supporter IBM has recently initiated an internal pilot program to study the possibility of moving a significant number of its employees to Apple's Mac platform, leaked company documents show.

The documents, obtained by Roughly Drafted, underscore the growing interest in Macs among enterprise customers and reveal IBM to among the high-tech firms actively working to reduce their dependence upon the Windows operating system.

The first phase of the pilot program is said to have run from October 2007 through January 2008, in which 24 MacBook Pros were distributed to researchers at different sites within the company's research division.

In the documents obtained by Roughly Drafted, the former PC-maker outlined a series of reasons for evaluating Apple notebooks as a replacement for the Windows-based ThinkPads currently used inside the company.

Specifically, it said Macs are less prone to security issues, are widely used in the academic world with which IBM Research has close ties, and that many new company hires have said they're more comfortable with Macs and would like to use them as opposed to their ThinkPads.

During the initial pilot, participants were allowed to keep their ThinkPads, but were asked to use them only in the event that they needed to use software that was not yet available on the Mac. After the four month test period, the 14 research scientists, 8 software engineers, a director, and a VP staff assistant participating in the pilot program were asked to provide feedback.

Of the 22 of 24 who responded, Roughly Drafted reported that 18 said that the Mac offered a "better or best experience" compared to their existing computer, one rated it "equal or good," and three said the Mac offered a "worse experience." Seven reported having no or marginal prior knowledge of using Macs, while 15 said they had moderate or expert knowledge of the platform.

While all of the participants reported that it was easy to install IBM’s internal software on the Macs, several noted weakness or drawbacks associated with applications that were not yet suited for the Apple platform, or faced support issues. Among these were Microsoft's Visio diagraming and NetMeeting software, and several of IBM's own applications, such as its DB2 database and Websphere application server.

However, when asked if they would rather keep their MacBook Pro or return to using their familiar ThinkPad, only three chose the ThinkPad; the rest decided to keep the Mac notebook and obtain VMWare Fusion licenses to run Windows when necessary.

"I commend IBM on taking this bold step in providing an alternative to Windows," one employee said following the initial evaluation period. "It will definitely allow us to think different."

Said another: "I have been a true PC stalwart for 2+ decades, but after trying Vista, I’m ready for a change."

Following the success of the initial pilot, IBM reportedly plans to proceed with a second phase of the program that will see 50 employees equipped with Apple notebooks during the first half of 2008. Pending feedback, the company will then add an additional 50 to 100 users in the second half of the year.

According to Roughly Drafted, IBM's internal "Mac@IBM" website references an official group for Mac users within the company's walls comprised of over 930 members in 26 countries. It's described as "one of the largest and fastest growing communities within IBM."

Friday, April 11, 2008

Windows is 'collapsing,' Gartner analysts warn

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Windows is 'collapsing,' Gartner analysts warn
The researchers damn Windows in current form, urge radical changes
Gregg Keizer 11/04/2008 07:20:42

Calling the situation "untenable" and describing Windows as "collapsing," a pair of Gartner analysts this week said Microsoft must make radical changes to the operating system or risk becoming a has-been.

In a presentation at a Gartner-sponsored conference in Las Vegas, analysts Michael Silver and Neil MacDonald said Microsoft has not responded to the market, is overburdened by nearly two decades of legacy code and decisions and faces serious competition on a whole host of fronts that will make Windows moot unless the Redmond, Washington developer acts.

"For Microsoft, its ecosystem and its customers, the situation is untenable," said Silver and MacDonald in their prepared presentation, titled "Windows Is Collapsing: How What Comes Next Will Improve."

Among Microsoft's problems, the pair said, is Windows' rapidly-expanding code base, which makes it virtually impossible to quickly craft a new version with meaningful changes. That was proved by Vista, they said, when Microsoft -- frustrated by lack of progress during the five-year development effort on the new OS -- hit the "reset" button and dropped back to the more stable code of Windows Server 2003 as the foundation of Vista.

"This is a large part of the reason [why] Windows Vista delivered primarily incremental improvements," they said. In turn, that became one of the reasons why businesses pushed back Vista deployment plans. "Most users do not understand the benefits of Windows Vista or do not see Vista as being better enough than Windows XP to make incurring the cost and pain of migration worthwhile."

Other analysts, including those at rival Forrester Research, have pointed out the slow move toward Vista. Last month, Forrester said that by the end of 2007 only 6.3 percent of the 50,000 enterprise computer users it surveyed were working with Vista. What gains Vista made during its first year, added Forrester, appeared to be at the expense of Windows 2000; Windows XP's share hardly budged.

The monolithic nature of Windows -- although Microsoft talks about Vista's modularity, Silver and MacDonald said it doesn't go nearly far enough -- not only makes it tough to deliver a worthwhile upgrade, but threatens Microsoft in the mid- and long-term.

Users want a smaller Windows that can run on low-priced -- and low-powered -- hardware, and increasingly, users work with "OS-agnostic applications," the two analysts said in their presentation. It takes too long for Microsoft to build the next version, the company's being beaten by others in the innovation arena and in the future -- perhaps as soon as the next three years -- it's going to have trouble competing with Web applications and small, specialized devices.

"Apple introduced its iPhone running OS X, but Microsoft requires a different product on handhelds because Windows Vista is too large, which makes application development, support and the user experience all more difficult," said Silver and MacDonald.

"Windows as we know it must be replaced," they said in their presentation.

Their advice to Microsoft took several forms, but one road they urged the software giant to take was virtualization. "We envision a very modular and virtualized world," said the researchers, who spelled out a future where virtualization -- specifically a hypervisor -- is standard on client as well as server versions of Windows.

"An OS, in this case Windows, will ride atop the hypervisor, but it will be much thinner, smaller and modular than it is today. Even the Win32 API set should be a module that can be deployed to maintain support for traditional Windows applications on some devices, but other[s] may not have that module installed."

Backward compatibility with older, so-called "legacy" applications, should also be supported via virtualization. "Backward compatibility is a losing proposition for Microsoft; while it keeps people locked into Windows, it also often keeps them from upgrading," said the analysts. "[But] using built-in virtualization, compatibility modules could be layered atop Win32, or not, as needed."

Silver and MacDonald also called on Microsoft to make it easier to move to newer versions of Windows, re-think how the company licenses Windows and come up with a truly modular operating system that can grow or shrink as needed.

Microsoft has taken some new steps with Windows, although they don't necessarily match what the Gartner analysts recommended. For instance, the company recently granted Windows XP Home a reprieve from its June 30 OEM cut-off, saying it would let computer makers install the older, smaller operating system on ultra-cheap laptops through the middle of 2010.

It will also add a hypervisor to Windows -- albeit the server version -- in August, and there are signs that it will launch Windows 7, the follow-on to Vista, late next year rather than early 2010.

Apple's OS Edge Is a Threat to Microsoft

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A recent upgrade to the Mac operating system moves Apple closer to challenging Microsoft for overall computing dominance, even in the corporate market

by Gary Morgenthaler

The 20-year death grip that Microsoft has held on the core of computing is finally weakening—pried loose with just two fingers. With one finger you press "Control" and with the other you press "right arrow." Instantly you switch from a Macintosh operating system (OS) to a Microsoft Windows OS. Then, with another two-finger press, you switch back again. So as you edit family pictures, you might use Mac's iPhoto. And when you want to access your corporate e-mail, you can switch back instantly to Microsoft Exchange.

This easy toggling on an Apple computer, enabled by a feature called Spaces, was but an interesting side note to last fall's upgrade of the Mac OS. But coupled with other recent developments, the stars are aligning in a very intriguing pattern. Apple's (AAPL) recent release of a tool kit for programmers to write applications for the iPhone will be followed by the June launch of iPhone 2.0, a software upgrade geared toward business users.

Taken together, these seemingly unrelated moves are taking the outline of a full-fledged strategy. Windows users, in the very near future, will be free to switch to Apple computers and mobile devices, drawn by a widening array of Mac software, without suffering the pain of giving up critical Windows-based applications right away. The easy virtualization of two radically different operating systems on a single desktop paves a classic migration path. Business users will be tempted. Apple is positioning itself to challenge Microsoft for overall computing dominance—even in the corporate realm.

KERNEL OF COMPUTING MIGHT
Such an idea rarely finds expression in public. Apple today is a "consumer-products company." Each new Apple product unveiled—from iPod to iPhone—comes with the excitement and glamour of Steve Jobs' "reality distortion field." Yet if you look at the larger picture, broader battle lines are forming. It's as if Jobs were a general from the 19th century, quietly massing troops out of view and under cover of trees. Mere "features" like Spaces look increasingly "strategic." On present course, an Apple assault on Microsoft's (MSFT) seemingly impregnable enterprise monopoly now appears quite possible by 2010.

It all started with Mac OS X, the multi-core, multi-processor platform officially released in 2001. Based on "Mach," a university UNIX research prototype, Mac OS X represented a clean break with the computer industry's uniprocessor past. The modular new OS allowed Apple to condense its core task management function into a tiny computing kernel.

That kernel has proved easily adaptable across the entire Apple product line, from highly complex servers all the way down to the relatively simple iPod Touch. Such modularity allows Apple to add whatever functions are necessary for each product environment—all while maintaining cross-product compatibility.

By contrast, Microsoft has held on to an OS tethered to the 1980s, piling additions upon additions with each upgrade to Windows. With last year's arrival of Vista, Windows has swollen to 1 billion bytes (a gigabyte) or more of software code. The "Mach" kernel of the Mac OS X, however, requires less than 1 million bytes (a megabyte) of data in its smallest configuration, expanding modestly with the sophistication of the application.

This bloating has saddled Vista users with increased costs and poor performance on average computers. Bloating has also led Microsoft to fragment its OS product line: one OS for the server, desktop, and laptop; one for cell phones and Zune music players; and a separate OS for its Xbox gaming console. Finally, through sheer complexity, bloating makes every subsequent "enhancement" of Windows buggier than the last. Thus, the current Vista product fiasco (BusinessWeek.com, 1/23/08).

TOWARD AN APPLE-FLAVORED OFFICE
The contrast between Microsoft's and Apple's product development strategies couldn't be starker. Where Microsoft is increasingly hamstrung by OS rigidities, Apple moves flexibly and swiftly. While Microsoft struggles to bring a kernel-based "Windows 7" to market in 2010, Steve Jobs has declared Mac OS X the right platform for the next decade of new products. Engineering improvements in one Apple product quickly find use at low cost in another. While Apple's "multi-touch" screen innovation made its debut with the iPhone, it appeared on the MacBook within 60 days. With this sort of flexibility, Apple is ever-free to target existing markets or invent whole new ones.

Given these advantages, how might an Apple assault on the corporate market play out?

• Despite Apple's relative scarcity on corporate desktops, Mac laptops are already well accepted within the enterprise, with a market share of more than 20% and growing. For business travelers, the new MacBook Air, some three pounds lighter than comparable Windows-based laptops, already offers one huge advantage. And now, with the ability to jump back and forth between Mac and Windows applications, more corporate users are bound to embrace Mac laptops.

• While Mac desktops offer a growing number of superior features over Windows desktops, it's still not enough to persuade corporate IT departments to make a switch. So for now, Apple will merely strive to hold the line on its current share of the business desktop market and apply greater marketing pressure elsewhere.

• Apple's recently introduced Leopard servers compete in a market of unhappy Vista server buyers where Microsoft's market share is only 40%. Leopard has a decent chance to expand from its small beachhead.

• Surprisingly, it's the 4.8-ounce iPhone that will sweep Apple decisively back into the enterprise. Even without any enterprise applications, the iPhone has seduced business users with the prospect of easy listening (iTunes), easy surfing (Safari), and easy compatability with a Mac computer. And with the impending business push, the device will soon provide corporate e-mail access and perform serious computing tasks such as setting calendars, checking inventory, figuring prices, and taking orders on the spot.

MORE MOBILE, MORE APPLE
As corporations become increasingly mobile, the pressure will build to make them Apple-centric from top to bottom. Rising sales of Apple laptops and iPhones will make the Mac OS only that much more mainstream and acceptable to corporate IT departments. By 2010, the number of iPhones in use could approach 100 million. It's possible that the iPhone's share of the U.S. smartphone market (28% in the fourth quarter) will soon approach the 70% share iPod now holds in the MP3 market.

The final piece to this puzzle would be the rebirth of the Apple applications development ecosystem. The new Software Development Kit (SDK) for the iPhone not only allows independent developers to create new applications for that device but also brings them back to the Macintosh platform. That means any program written for the iPhone can be easily adapted into a Mac computer version as well. The response has been huge: More than 100,000 developers downloaded the SDK in the first week of its availability. And iPhone's popularity for mobile business applications can only grow. (Put Vista on a cell phone? I don't think so.)

So, the battle ahead seems clear: It's Apple's seamlessly integrated software strategy, minimally sized and maximally efficient, competing against Microsoft's strategy of multiple incompatible, bloated, and fragmented operating systems. It's Apple's growing customer acceptance vs. Microsoft's rising customer pain. By failing to modernize its operating system in a timely way, Microsoft has left its flank wide open for an all-out assault from a once-vanquished rival.

Monday, March 3, 2008

Penryn powers MacBook Pro gains

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New generation of Core 2 Duo chips bolsters performance in Apple’s latest laptops

Just as the hubbub over the MacBook Air has begun to quiet down, Apple has turned the spotlight on the rest of its laptop lineup. Last week the company introduced new MacBook and MacBook Pro models, replacing the Core 2 Duo processors with a new generation of faster chips and increasing the hard drive capacity.

We’ve put the new MacBook Pros through their paces and found that the changes add up to noticeable performance gains over the last-generation of Apple’s high-end laptop. More significant, the revamped MacBook Pro lineup is decidedly faster than the Core Duo-powered models that debuted two years ago.

The new MacBook Pros come with either a 2.4GHz Core 2 Duo processor (in the 15-inch model) or 2.5GHz Core 2 Duo chip (in the 15- and 17-inch configurations. The processors are part of Intel’s next-generation Core 2 Duo chip, code-named Penryn. Unveiled by Intel in January, Penryn chips use a 45-nanometer microprocessor architecture, which improves energy efficiency. The processors can also pack on up to 6MB of shared L2 cache.

Indeed, that’s exactly the amount of L2 cache you’ll find in the new 2.5GHz MacBook Pros—a 50-percent increase over the 4MB found in the previous generation. However, the new 2.4GHz MacBook Pro comes equipped with 3MB—1MB less L2 cache than those models.

The new MacBook Pros still use the same Nvidia GeForce 8600M GT graphics, but now come configured with twice the video RAM, with the new 2.5GHz models outfitted with 512MB and the 2.4GHz shipping with 256MB. All of the MacBook Pros ship with 2GB of DDR2 memory (upgradeable to 4GB). All configuration also get roomier hard drives, with 250GB drives replacing the 160GB hard drives in the previous 17-inch and higher-end 15-inch models, and a 200GB drive taking the place of the 120GB drive found in the last entry-level MacBook Pro.

So how do these internal improvements affect performance? Our Speedmark 5 benchmark suite shows some notable gains over the last generation of MacBook Pros. Aside from screen size, the two 2.5GHz MacBook Pros sport identical internal specifications. Yet, the 15-inch performed a bit faster overall than the 17-inch model, though not by much and not all the time.

Speedmark 5 scores are relative to those of a 1.5GHz Core Solo Mac mini, which is assigned a score of 100. Adobe Photoshop, Cinema 4D XL, iMovie, iTunes, and Finder scores are in minutes:seconds. All systems were running Mac OS X 10.5.2 with 2GB of RAM. The Photoshop Suite test is a set of 14 scripted tasks using a 50MB file. Photoshop’s memory was set to 70 percent and History was set to Minimum. We recorded how long it took to render a scene in Cinema 4D XL. We used Compressor to encode a 6minute:26second DV file using the DVD: Fastest Encode 120 minutes - 4:3 setting. In iMovie, we applied the Aged Film effect from the Video FX menu to a one-minute movie. We converted 45 minutes of AAC audio files to MP3 using iTunes’ High Quality setting. We used Unreal Tournament 2004’s Antalus Botmatch average-frames-per-second score; we tested at a resolution of 1,024 by 768 pixels at the Maximum setting with both audio and graphics enabled.. We created a Zip archive in the Finder from a 2GB folder. For the Professional Application Multitasking suite, we recorded how long it took Photoshop to run our standard test suite while a longer Cinema4D task and our Compressor encode test ran in the background.—MACWORLD LAB TESTING BY JAMES GALBRAITH, JERRY JUNG, AND BRIAN CHEN

The new entry-level 2.4Ghz model bested the last entry-level system—a 2.2GHz MacBook Pro—by 10 percent in our Speedmark tests. In certain tests, like Photoshop, the improvement was even more dramatic, with the new 2.4GHz model finishing our Photoshop suite 23 percent faster than the older 2.2GHz system.

Even with less L2 cache, the new low-end MacBook Pro was able to compete head-to-head with last falls’s more expensive build-to-order MacBook Pro, posting a Speedmark score just one point less than the older system powered by as 2.6GHz Core 2 Duo chip.

The new 15-inch 2.5GHz MacBook Pro was quite a bit faster across the board than that build-to-order 2.6GHz system—more than 8 percent faster, in fact, in Speedmark, and 23 percent faster in Photoshop. Doubling the video memory also helped the new 2.5GHz MacBook Pro best the older build-to-order machine in our Unreal Tournament test by a whopping 34 percent.

While it’s certainly interesting to compare new models to the most recent releases to gauge the progression of Apple’s offerings, most people who bought a new MacBook Pro just last year are probably not looking to upgrade. Rather, it’s owners of even older laptops who have a stake in seeing just how much performance has improved with this latest release.

To provide a point of comparison, we also ran Speedmark tests on a 2GHz MacBook Pro Core Duo, a two-year-old machine that was among the first to ship with an Intel-built processor. The new 15-inch, 2.5GHz MacBook Pro scored around a 50-percent improvement over that older laptop in both Speedmark 5 and our Compressor tests. We also found the newer model to be 36 percent faster than the 2GHz MacBook Pro in both our Photoshop suite and Cinema 4D tests.

Users still holding on to their PowerPC-based PowerBooks have even more impetus to upgrade. Even the low-end 2.4GHz MacBook Pro had a Speedmark score twice as fast as the PowerBook G4. In other tests the 2.4GHz MacBook Pro finished tests in about a third of the time.

We’ll have a full review of the MacBook Pro shortly. Macworld Lab will now turn its attention to testing the new MacBooks that Apple released last week.

Tuesday, February 12, 2008

Apple Releases Aperture 2

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Major Upgrade Features Improved Interface, Faster Browsing & Enhanced Image Processing

CUPERTINO, California—February 12, 2008—Apple® today introduced Aperture™ 2, the next major release of its groundbreaking photo editing and management software with over 100 new features that make it faster, easier to use and more powerful. With a streamlined user interface and entirely new image processing engine, Aperture 2 also introduces new imaging tools for highlight recovery, color vibrancy, local contrast definition, soft-edged retouching, vignetting and RAW fine-tuning, and lets users directly post their portfolios on the .Mac Web Gallery* for viewing on the web, iPhone™, iPod® touch and Apple TV®. At a new low price of $199, anyone can easily organize, edit and publish photos like a pro.

“Many of the most respected photographers on assignment all over the world trust Aperture to organize, edit and deliver their images,” said Rob Schoeben, Apple’s vice president of Applications Product Marketing. “With its simpler interface and lower price, anyone can take full advantage of Aperture’s power.”

“At the end of the day, it’s all about the quality of the image,” said Sports Illustrated contributing photographer David Bergman. “Even before I begin making adjustments, Aperture’s new RAW processing gives me better images with more visible detail and better color rendering than any other program I’ve tested.”

“I used to have so much stress about post-production on a shoot, having to juggle multiple applications to make sure they all worked,” said Bob Davis, PDN Top Knots Wedding Photographer 2007. “With Aperture that’s no longer a factor. I can do everything all in one application.”

Featuring a new, easier user interface designed to be more intuitive and accessible, Aperture 2 now lets users navigate between Viewer and Browser modes with a single key command. Screen real estate is maximized for images with an all-in-one heads up display that allows users to toggle between library, metadata and adjustment controls in a single tabbed inspector. The All Projects view, modeled after iPhoto’s Events view, provides a poster photo for every project and the ability to quickly skim through the photos inside, and the integrated iPhoto® Browser offers direct access to all the events and images in the iPhoto library.

Performance has been enhanced in Aperture 2 so it’s faster to import, browse and search large volumes of images. Embedded previews let photographers caption, keyword and rate images as they are being imported, and with the ability to export images in the background, photographers can continue working while images are processed to JPEG, TIFF, PNG and PSD file formats. Quick Preview allows users to browse RAW images in rapid succession without having to wait for files to load, and the Aperture library database has been re-architected to provide fast project switching and near instantaneous search results, even when working with extremely large libraries of 500,000 images or more.

Aperture 2 delivers powerful new imaging tools for getting the most out of each photograph. Apple’s next-generation RAW image processing is at the core of Aperture 2 offering uncompromising image quality and precision controls that let users fine-tune the image profile for each of their cameras. New tools for improving and enhancing images include Recovery for pulling back “blown” highlights, Vibrancy for selectively boosting saturation without adversely affecting skin tones, Definition, which offers local contrast for adding clarity to images, Vignette & Devignette filters for providing professional visual effects and a true soft-edged Repair and Retouch brush for quickly and easily removing blemishes, cleaning up sensor dust and cloning away problem areas.

Aperture 2 works seamlessly with Mac OS® X, iLife®, iWork™, .Mac and Apple print products, so any image in the Aperture library can be accessed directly from within other applications, such as iMovie®, Keynote® and Pages®, and even from within Leopard™ Mail. Now with .Mac Web Gallery support, Aperture users can publish their photos once to view them on the web, iPhone, iPod touch and Apple TV. Books in Aperture 2 feature new theme designs, layout tools, customized dust jackets (including full-bleed) and foil stamped covers.

Pricing & Availability
Aperture 2 is available immediately for a suggested retail price of $199 (US) through the Apple Store® (www.apple.com), Apple’s retail stores and Apple Authorized Resellers. Owners of previous versions of Aperture can upgrade to Aperture 2 for just $99 (US). Full system requirements and more information on Aperture 2 can be found at www.apple.com/aperture.